T O P I C R E V I E W |
hohenstaufen |
Posted - 08/11/2010 : 17:38:33 好像是戰鬥神將的新作,滿有興趣的,槍聲音效還不錯
雖說和現在的遊戲相比,close combat系列很老骨灰 http://www.youtube.com/watch?v=vLuGYnTm_l4&feature=player_embedded#! |
3 L A T E S T R E P L I E S (Newest First) |
rockitten |
Posted - 08/12/2010 : 11:02:49 quote: Originally posted by 慎.中野
《Close Combat III》是東部戰線主題RTS中尚未被超越的神作。
the best part of Close Combat Series is that, you cannot build new units during the battle (which mean, you have to solve win the battle by the units you have on hand), which is much more make sense than many "strategy games" later on.....
Also, as you can keep those units for the next battle, I always try all my best to make every personal survive the war.... - If in real life, the same group of people fighting together from day one in Barbarossa to last day in Berlin without a single KIA, that unit (and the commander) will surely become a legend in military history....
小貓不會作模型,小貓只愛玩模型;看似小貓玩模型,其實模型玩小貓: A B 補土白膠條,樹脂改套蝕刻片;凹線凸線凹凸線,乾磨水磨銼刀磨; 水性油性消光漆,乾掃手掃噴槍掃;模型一盒三百幾,零件一堆三千幾; 多買多作進步多,買了不作口水多;花錢耗時傷精神,小貓是隻敗家喵。 |
MACOS8 |
Posted - 08/12/2010 : 09:37:39 介面有點像, 又有點不像CC3..
CC3德軍最簡單的玩法就是用戰防砲在樹林間或城鎮區外圍組成交叉火網, 這樣消耗的點數最少, 能達成的交換比也最高 俄軍部分小弟已經忘了,反正好像是惡夢一場.. |
慎.中野 |
Posted - 08/12/2010 : 07:53:36 《Close Combat III》是東部戰線主題RTS中尚未被超越的神作。
---- 「我乃是根據個人一向仰賴的研究方法而得出結論。我的方法就是:道聽途說加上斷章取義,然後歸納推理,最後忘掉訊息來源,開始強詞奪理,堅持我所言就是既定事實。」 史考特.亞當斯,《呆伯特之黃鼠狼當道》
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